Glow 0
Record 0
Reef passed 0m
Breath
🫧🫧
Chain
Charge
0m
🪸
NIGHT REEF ESCAPE
The reef glows, the lines are invisible until they are close. Glide anyway.
Line
Trap
Spark +10
Bead +50
Charge

Vertical movement only · mouse, finger, or arrow keys

qemarixol.pro

After dark the reef stops hiding. Bioluminescent walls mark the safe corridors, but the lines lowered from the boats above stay dim until the last moment. Every run on qemarixol.pro is a test of how long you can read a reef that only reveals half of itself.

There is nothing to install and nothing to sign. The round starts the moment the board is ready and ends when the last breath is spent.

01
Chains beat greed

An unbroken chain multiplies everything you pick up afterwards.

02
Traps are absolute

A trap cannot be grazed. Commit to the top or bottom corridor early.

03
Charges are brief

Six seconds each: one absorbs a hit, one speeds you up, one pulls loose sparks in.

04
Records stay local

Your record lives in this browser only and never travels anywhere.